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Use of 4 Open-Ended Text Responses to Help Identify...
31 December 2024
Game-Based Promotion of Assertiveness to Mitigate the...
24 December 2024
A Narrative-Gamified Mental Health App (Kuamsha) for...
19 December 2024
Use of Serious Games in Interventions of Executive...
18 December 2024
Evaluation of a New Mobile Virtual Reality Setup to...
11 December 2024
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