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Digital Gamification Tools to Enhance Vaccine Uptake:...
29 February 2024
Assessing the Importance of Content Versus Design for...
27 February 2024
A Serious Game (“Fight With Virus”) for Preventing...
26 February 2024
Immersive Virtual Reality–Based Methods for Assessing...
26 February 2024
Exploring the Use of a Learning-Based Exergame to...
23 February 2024
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